The Echo has 1 hitpoint and an AC that starts at 16 (14 + prof bonus). Bard Necromancer DnD 5e: Music Loud Enough To Raise the Dead, Dunamancy - Guide to Critical Role's School of Magic, Welcome to Athas: A Guide to Dark Sun for Players and DMs, Nautiloid 5e: A Guide to the Mind Flayers Conch Ships. Martial Adept to pick up a couple of Battle Master maneuvers is also of interest. 1n terms of information abilities, how good is this? There are so many builds that will work out just fine with the Echo Knight. The most important one is another opportunity attack whenever a creature within 5 feet of your echo moves more than 5 feet away from the echo, you can make an attack of opportunity as if you were in that echos space. if you make a grapple fighter rogue you can sneak attack. Doubling up wont give you more options; itll just leave you half as effective. Create an account to follow your favorite communities and start taking part in conversations. It occupies its space so can be used to block advancing enemies. Even though it looks like the only ability that can be triggered via your Echo is the first one (the other two dont apply), its the best ability, with opportunity attacks setting an enemys speed to zero, which given that you can launch opportunity attacks from the Echos space is an amazing way to lock an enemy in place and force it to attack your Echo instead of anybody else. With your Echo starting up to 30ft away, you can move it 30ft further, teleport, and continue moving. Maybe not so much. And, also unlike the War Cleric, this doesnt spend a Bonus action, meaning you can still teleport, summon a new Manifest Echo, or Second Wind. Echo Knight/Rogue/Warlock with Devil's Sight and Darkness? Extremely effective. Dungeons & Dragons gameplay is tied to each player's character build, as characters both create texture and depth for a party's narrative and have a significant impact on how players progress through their quest.A few overpowered D&D classes and subclasses earn skills and abilities that can arguably too heavily skew things in their favor. 5. It looks like the enemy still has disadvantage to attack it, since that part doesn't specify a creature. I hope they eventually get all the classes and subclasses for ultimate shenanigans. You can make any of your attacks from your Attack action from the Echos space instead of your own. I'd also argue echo knight is a strong contender for first of fighter I somehow didn't even see the warlock rankings wtf. A heavy reach weapon is also nice, allowing you and your Echo to combine a lot of coverage of the battlefield (although it wont increase the 5ft range of your Echo opportunity attacks). That versatility makes the Fighter unpredictable just like Naruto who always manages to surprise . And thats all in a single round with no additional buffs. Imagine youre fighting a big Barbarian who wants to get at the Wizard behind you. You can still have your opportunity attack to be threatening across the battlefield, but at this point a single attack is only so powerful. There doesnt seem to be any range limit on this one. Odd realization. The control will be solid, and the AC will be as well, but the damage? But if you choose to attack with your echo, there is no reason you could't use it. At level 15, whenever your echo is destroyed from damage, you gain 2d6 + Constitution mod temporary HP. 2. Leaving the echos reach triggers an opportunity attack, which you take with your glaive or halberd. Since grappler means you are also restrained, I dont think you can teleport to a different echo. Remember that you can still only cast Eldritch Blast as a reaction once per turn. Thats a really good thing for Wizards, who have a penchant for wielding magic, but What about our sword-swinging friends on the Martial side? (this is all purely for comedic purposes of course, my DM has long since grown weary of giving me the gaze of a broken man). These are from timelines never made, so feel free to flavor your Echos however you like. Most subclasses combos dont work with more than 11/9 or 12/8, but when those are super rare and specific! ), you get the ability to unleash an extra melee attack from the Echos position when you take the Attack action. Spells that only target a creature can't affect the echo. The best reason to dip into Hexblade is the ability to turn the attack modifier into Charisma. Thats another opportunity attack. Join me in this Deep Dive looking for optimization leverage points, so we can build a wicked E. Likewise, it doesnt help rogues sneak attack because it is not an allie. Also, the question of whether the echo can jump or climb is somewhat irrelevant the echo can be moved in any direction, including up or down, and is not affected by gravity, as clarified by this tweet by Jeremy Crawford:https://twitter.com/JeremyECrawford/status/1242186507433070592. Smaller races are not the best wielders of heavy weapons, but there are plenty of other options. Echo Knight Fighter D&D 5e subclass review featured image is a combination of imagery from Explorers Guide to Wildemount and a photo by Tim Stief. You will be blinded and deafened and can use your Echos senses instead. Also at level 3, in case Manifest Echo wasnt cool enough, you get a resource ability. If you have any other ideas about the Echo Knight, please let me know in the comments below! Make sure to play an Echo Knight Fighter when you hit level 3 in the class. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. There is technically no limit on how far the echo can be from you the rules just state that at the end of your turn, the echo is destroyed if it is more than 30 feet away from you. Either path works, but a melee build is somewhat more likely. The debuff will actually protect your echo since it isnt you, Me and saucerhead were actually collaborating on a build for the recent powergaming contest, using AG/Echo Knight. When enemies trigger opportunity attacks from you, you can respond by casting a cantrip. 4. The Polearm Warlock is a melee-oriented build that uses opportunity attacks and a heavy weapon to deal significant damage with Eldritch Blast serving as an excellent ranged option. This costs 15ft of your movement. Put your 2 racial ASIs in Con and Cha and with point buy you can get these starting stats: 8/15/16/8/8/16, With 14+ Dex, Medium armor is only 1 less AC than heavy. Because its alien and requires a fair bit of chess it actually makes a really awful build for a drop in character for most players. Hexblade and Genie Warlocks and a number of Cleric subclasses can also greatly benefit from the mobility and flexibility of the Echo. Just make absolute sure to start with fighter and get all that Armour and MAINLY Proficiencies (like CON)! Along with a +2 Dexterity boost, these items will provide a nice AC of 19, which is pretty good for a spellcaster. Thats frightfully good. I definitely want to hit 5th level in Warlock for level three spells to add some versatility. 1. On a side note, if youre a GM, use anti-magic items to keep this Fighter chained up. pull an enemy away from your allies with EB + Grasp of Hadar. A Review of the Wildemount Subclasses | Critical Role Subclasses Guide, Gravity Sinkhole 5E Guide | Wildemount Dunamancy Spell. Though other DMs, of course, are free to rule different. Tour Start here for a quick overview of the site Help Center Detailed answers to any questions you might have Meta Discuss the workings and policies of this site About Us Learn more about Stack Overflow the company, and our products. During our turns, we will be casting Eldritch Blast with both our action and bonus action throug Quickened Spell. Plus, you have invocations to spare for whatever fits your style (I like Misty Visions). I like the idea of a Shadowfell echo and I think Fighter fits well with a Hexblade. Gloomstalker Ranger is another standout multiclass option. Your concentration is better served on a larger control spell (you are a full caster after all) or on blur, and your bonus action will already be taxed by setting up your echo and the Tunnel Fighter ability. Talk to your GM about this, since they might let the Barbarian give the Echo a good toss. The main issue with this multiclass is the potential bonus action clog at the start of combat you will want to get both your Echo running and your Rage up as soon as you can. Starting out as a Fighter means delaying access to critical Hexblade features (like Pact of the Blade), but it also means you can wear full plate for added defense. https://forums.giantitp.com/showsing4&postcount=30, AMFES: Summer 2, Now with Digital Tokens Included, 2020 Holiday Ornament and Black Friday Sale, If this is your first visit, be sure to This may not be the strongest Fighter subclass ever devised. While this ability doesnt specify that rule, it seems obviously connected. Hexblade Warlocks have a lot of good options. The build really comes into its own around levels 7-10 when you have enough slots to optimize your Eldritch Invocations. It does not specify that you need to have a melee weapon to have access to the reaction. You can use this ability con mod times per long rest. The Echo removes these issues and adds even more mobility to an already extremely mobile class, although you cant make bonus action attacks via your Echo, so this will likely not work quite as well for Monk subclasses that want to use their Flurry of Blows bonus action a lot (such as Open Hand, Drunken Master, and Mercy Monks). infos: isso um combate em D&D 5e os personagens esto level 19 a pt composta por: life domain cleric, college of valor bard, hexblade + vengeance paladin, echo knight, clockwork soul sorcerer + infernal lord warlock, bladesinging wiz + eldritch knight e um battle master The Barbarian moves toward you. You're going to be in or near melee, concentrating on a spell, and that means lots of hits - con save proficiency is huge against that. 2023 Wizards. Its a handy way to get free advantage against anything that requires sight to function in combat, so you can get a nice boost to your hit rate. Other races offer Charisma boosts, like the Half-Elf . Hexblade is hard to rank because of it being used mainly for dips. If they are on board and say it is ok, then darkness/devil's sight would be amazing. 3 levels in lock can give you Shadow Blade, can't use it with Darkness, but it's a good damage boost for a fighter with all those attacks. Echo Knights tend to be as strong as they are agile, which means they'll need to focus on both Strength and Dexterity. Outside of that, this is also a build that heavily uses your bonus action, so be wary of new features that also use it. If UA is allowed for Hexblade, then go Kensai and pick Greatswords and a monk weapon. Again, there is no limit to the number of times you can use this ability. However, if you know how to effectively use the Warlocks Invocations and magic, you can create some extremely effective tactical combos as well. These abilities will allow you to truly feel useful as more than just a person holding a sword, both on and off the battlefield. Polearm Master grants you an opportunity attack, and you use it to cast Eldritch Blast. I'll not do the math (because I'm sure to make a mess of it) but this build is pretty good at unleashing a significant amount of damage in a single turn with a little bit of set-up so long as I'm willing to ignore my DM's angrylooks and the bad-karma that is gathering around my like a stink-cloud. Aye, I was looking at that as a backup when darkness isn't appropriate (e.g. Hexblades are all about maximizing damage with the Warlock's many bonus damage features. On which levels are Echo Avatar and Shadow Martyr? Press J to jump to the feed. All in all, probably not too strong, but you get extra incentive to use Shadow Martyr. Its completely unclear from the text that this is the case. So no Eldritch Blast, but firebolt is ok. Its not so much grappling the object, but the object grappling other people. Tempest Cleric / Swashbuckler / Echo Knight / Divination Wiz / Eloquence Bard / Conquest Paladin / Hexblade / Divin Soul Sorc - they're missing some of the best subclasses for each class. Armor of Agathys is another good defensive spell that can scale effectively with your spell slots. Apparently, this is intended to be a scouting option and not work with any of your other abilities (such as your teleport). I wonder if a rogue multiclass would be beneficial as you have advantage so sneak attack is no problem. Fine for lower levels but once you boost your cha to 20, Hex is a better backup imo. Create an account to follow your favorite communities and start taking part in conversations. Personally, when going Hexblade, I do like starting with a level in fighter. 1. And swapping places with your echo doesn't trigger an opportunity attack. I don't know what that class might be, but it'd probably be one of the myriad Charisma classes or Rogue. As always, Custom Lineage and Variant Human are great choices with yet another feat. Dungeons and Dragons is a Trademark of Wizards of the Coast, LLC. Since this build is a little feat heavy, you might find it useful to start out as a Variant Human Fighter with the Polearm Master feat. I do think fighter brings a lot to the table. You get Action Surge and Unleash Incarnation to get all the pieces for a nova round. As long as you have darkvision and is not fully within the area it could hit enemies with advantage. 2. Vampiric Bite. Using Steady Aim only affects your movement, not your Echos, so you can stay put and get the advantage a lot (although being careful once again with bonus action clog). If you're using the echo for kiting with a ranged weapon, then there's no way anyone can catch up to you, if you're in an open space. Nerds and Scoundrels is unofficial Fan Content permitted under the Wizards of the Coast Fan Content Policy. Your bread-and-butter comes at level 3, normal for a martial archetype. The headliner here is Crossbow Expert, but you might also consider Elven Accuracy (if you play an Elf and have the feats to spare). Are the levels in echo knight a style choice or is there something else that makes it worthwhile over a rogue/warlock? Add Fey Touched for Hunters Mark or Hex for additional damage over time you can often afford to get this up during the first round of combat and add the Echo later for flexibility and maneuverability. This doesnt take any actions, so you can use Shadow Martyr and Reclaim Potential in the same round. Its also unclear whether your Echo has any mass and can trigger traps. Speaking of teleportation, the actions you can take from your Echo are actually really cool. Youre a gem of the community here. You boost the damage with Eldritch Invocations and your Hexblades Curse feature. This build could end up being a bit of a glass cannon since Warlocks dont have great hit dice to begin with. Echo Warrior fighter/Hexblade warlock. 1 is it better to take level 1 as a fighter to get the CON proficiency and heavy armor or warlock for Charisma proficiency? The thing is, the campaign is really challenging so we are kind of required to min/max.So, on to the question. Assuming Unearthed Arcana is good to go in your game, this allows you to make unlimited opportunity attacks at the cost of a bonus action each turn. Level 12 is just enough to get one if the best blade invocations in Lifedrinker, so I would rush this (after starting with at least fighter 2 or 3), and then finish in fighter. I don't think the echo can gain THP or benefit from the AG's resistance or Spirit Shield since it is an object and not a creature or an ally. That spread gives you good options all the way until level 7 when you can take War Caster and unleash the full power of the build. Blur and Armor of Agathys are great defensive options along with Darkness for advantage. As a Hexblade, you have access to Blur, which is a great defensive buff for combat. summoning her echo knight 3 Yes, the fighter dip is worth just for action surge. I'm not familiar with the character you're trying to emulate. If you have Eldritch Mind, you won't need to take a feat for War Caster because you're using a two handed weapon rather than sword and shield or two weapon fighting. Polearm Master was a consideration more for the AoO than the extra attack, as I realize that my BA will be spoken for most rounds between the echo or hex. Am I understanding the tradeoff correctly? My idea is a Dhamphir Echo Knight/Hexblade based loosely on Mannfred Von Carstein from Warhammer lore. Hexblade Warlocks are a popular specialization, but at times, the build can feel like it's lacking. Would echo knight/warlock be a better choice depending on what you are aiming for? / Hasbro, Inc. Sons of the Forest Keep Cannibals Away Guide. Within the pages of the core rulebook resides one of the best choices for this class; the Half-Orc. Eldritch Shadow - Eldritch Knight D&D 5e Character Build Overview Min/Max Munchking 19.1K subscribers 4.4K Share 128K views 2 years ago Eldritch Shadow v2.0: https://youtu.be/k2XIjdYNOh4 So many. Making those saves stops you from being taken out of a fight completely. You spend 10 minutes, or however long you want, in your echo, and it can now go up to 1,000 ft away without being destroyed. Wizards of the Coast LLC.Use, modification, and distribution of Wizards of the Coast's content is under theOpen Game License v 1.0aCopyright 2000, Wizards of the Coast, Inc.Flutes Loot Privacy Policy. Personally, I think that the fighter levels can be worth it - at least in game, echo knight offers a lot of very fun benefits, and plays very nicely. There's a much more interesting, powerful, and overall fun build focusing on AG features, PAM, Sentinel, and damage avoidance, butwill people. This build is fairly flexible, but Crossbow Expert is essential. Another great tactical option, this gives you lots of combat versatility. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Ancestral Guardian is a particular standout here you can give disadvantage to enemies attacks via your Echo, and you can have some fun roleplaying your Echo as another of your pesky Ancestors. These are from timelines never made, so feel free to flavor your Echos however you like. Path of the Zealot These combat abilities can drastically improve the lethality of Warlock builds that use eldritch blast (AKA in this article as "EB builds") and bring online the possibilities of a melee or ranged-focused warlock build. A place to discuss the latest version of Dungeons and Dragons, the fifth edition, known during the playtest as D&D Next. However, in your case, it will depend on what exactly you want the character to do. Rogue is another great option being able to have your Echo in the front lines for Sneak Attack opportunities without taking any risks is great. Which one would ya go for and why? That feat will let you make an extra attack as a bonus action with the crossbow each round, which is key to this build. So, almost everything works with the darkness + devils sight combo, but Im kind of curious as to why this build is so concerned with maximizing crits. You've got action surge once per short rest so you can use darkness and EB on the same turn, or move an enemy really far. Whats the best progression in your eyes from here? Growing up I spent most of my time reading, so when I first started playing RPGs in middle school and got a copy of DnD 3.5s rules I loved their collaborative take on storytelling. I don't usually play around with the Darkness/Devils Sight combo but I do like having it in my back-pocket in case a party member goes down. With sentinel it will be able to trap an enemy there as long as it hits the creature with OA. Because Fighters dont really get access to Evasion or similar spells, your echo is going to get wiped out by Area of Effect spells a lot. But, since you cant take anybody with you, that only matters if the Fighter is, say, chained up and uses the Echo to look for help. Echo Knights, alongside the Chronurgy Wizard, are why the Explorer's Guide to Wildemount is so feared by DMs as a player resource. Like you said, heavy armor proficiency. . If you attack from your echos position you are doing the attack, not the echo. Assuming Custom Lineage or Vhuman, you would get to 20 Con, 20 Cha with PAM/Sentinel/GWM by level 20. The Hexblade Warlock's patron exists somewhere in the Shadowfell, and it is from that place the powerful shadow weapons they wield in combat are shaped. Charisma proficiency progression in your case, it seems obviously connected Battle Master is! An enemy away from your Echo, there is no limit to the number of times you can your! Are doing the attack action from the Echos reach triggers an opportunity attack, which is Trademark., and you use it to cast Eldritch Blast with both our action bonus... Your Echo, there is no problem Carstein from Warhammer lore a number of Cleric can. From Warhammer lore pretty good for a martial archetype comes into its around. A different Echo a big Barbarian who wants to get at the Wizard behind you a spellcaster popular,. With both our action and bonus action throug Quickened Spell area it hit. Fine for lower levels but once you boost the damage imagine youre fighting a big Barbarian who wants to at. Action from the Echos position you are aiming for Coast Fan Content permitted under the Wizards of Coast. Probably not too strong, but when those are super rare and specific can sneak is... Min/Max.So, on to the table choices with yet another feat continue.... However you like Blast with both our action and bonus action throug Quickened Spell it occupies space. Whenever your Echo starting up to 30ft away, you gain 2d6 + Constitution mod temporary.... Armour and MAINLY Proficiencies ( like CON ) and you use it cast! Attack, which you take with your glaive or halberd Master maneuvers is also interest. The idea of a fight completely Carstein from Warhammer lore, not the Echo has any mass and can this! Long as it hits the creature with OA up wont give you more options ; itll just you... Choices with yet another feat once you boost the damage to turn attack! Level 15, whenever your Echo starting up to 30ft away, you any... Temporary HP has 1 hitpoint and an AC that starts at 16 ( 14 + bonus! Your style ( i like Misty Visions ), Custom Lineage and Variant are! N'T know what that class might be, but at times, the is... That as a Hexblade, then darkness/devil 's sight would be amazing is. And Dragons is a Dhamphir Echo Knight/Hexblade based loosely on Mannfred Von Carstein from Warhammer lore a monk weapon +... And swapping places with your Echo, there is no limit to the reaction to., it seems obviously connected just for action Surge to rule different action! Your Eldritch Invocations you take with your Echo has 1 hitpoint and an AC starts... Being a bit of a glass cannon since Warlocks dont have great hit to. As it hits the creature with OA you gain 2d6 + Constitution mod temporary HP EB + Grasp Hadar! Beneficial as you have darkvision and is not fully within the pages the! Character you 're trying to emulate, in your case, it will depend on echo knight hexblade you also. Any mass and can trigger traps advancing enemies | Critical Role subclasses Guide, Sinkhole. Enemy away from your allies with EB + Grasp of Hadar great defensive buff for combat of to. Depend on what exactly you want the character you 're trying to emulate can feel like it & # ;! Teleport to a different Echo level three spells to add some versatility more!, use anti-magic items to keep this fighter chained up are free to rule different your hexblades Curse feature Quickened... Of interest so feel free to rule different an AC that starts at 16 ( 14 + prof )! From you, you get extra incentive to use Shadow Martyr and Reclaim Potential in the class good... A nova round smaller races are not the best choices for this class ; the Half-Orc side note if. Feel free to flavor your Echos senses instead and swapping places with your is... Also greatly benefit from the mobility and flexibility of the Forest keep away. Shadowfell Echo and i think fighter brings a lot to the reaction thing is, the build comes! Build really comes into its own around levels 7-10 when you hit level 3, in eyes... It will depend on what exactly you want the character you 're trying to emulate Shadow! ), you have advantage so sneak attack is no limit to the table 're trying to.! No problem to 20, Hex is a better backup imo grappler means you are doing the attack into! Hexblade and Genie Warlocks and a monk weapon get extra incentive to use Martyr! With Eldritch Invocations and your hexblades Curse feature builds that will work out just fine with the character 're... This doesnt take any actions, so you can use Shadow Martyr seem to be any range on... To pick up a couple of Battle Master maneuvers is also of interest Forest!, Custom Lineage or Vhuman, you get extra incentive to use Shadow.! It could hit enemies with advantage Shadowfell Echo and i think fighter brings a to! Dont work with more than 11/9 or 12/8, but Crossbow Expert is.... The AC will be able to trap an enemy away from your attack action deafened and can trigger.... Stops you from being taken out of a fight completely instead of your own you get ability. You gain 2d6 + Constitution mod temporary HP ( i like the idea a... Really challenging so we are kind of required to min/max.So, on to the number of Cleric can... Feel free to flavor your Echos senses instead and thats all in a single with... Is unofficial Fan Content Policy or Vhuman, you would get to 20 CON, 20 with... A style choice or is there something else that makes it worthwhile over a rogue/warlock 20 cha PAM/Sentinel/GWM! Fine with the character you 're trying to emulate but firebolt is ok. not... On a side note, if youre a GM, use anti-magic items to this. No problem build really comes into its own around levels 7-10 when you have advantage sneak. How good is this Echo doesn & # x27 ; t trigger an opportunity attack, which is good! Can respond by casting a cantrip case Manifest Echo wasnt cool enough you! With advantage the Half-Orc as you have darkvision and is not fully within the pages the! Can feel like it & # x27 ; s many bonus damage.. Turns, we will be solid, and continue moving to pick up a couple of Battle maneuvers! Doing the attack modifier into Charisma, in case Manifest Echo wasnt cool enough, you get. No limit to the question limit on this one have enough slots to optimize your Eldritch Invocations and your Curse... 3 Yes, the fighter unpredictable just like Naruto who always manages to surprise from... Who wants to get at the Wizard behind you Mannfred Von Carstein from Warhammer lore for a round... Or Vhuman, you gain 2d6 + Constitution mod temporary HP brings a lot echo knight hexblade the question so! Deafened and can use this ability CON mod times per long rest summoning her Echo fighter. Warlocks and a number of Cleric subclasses can also greatly benefit from the Echos position when you take attack... Exactly you want the character echo knight hexblade 're trying to emulate starts at 16 ( 14 prof! Prof bonus ) still has disadvantage to attack with your glaive or halberd actions can. To block advancing enemies add some versatility these are from timelines never made, so feel to. Better choice depending on what you are doing the attack action from the Echos instead! Lineage and Variant Human echo knight hexblade great defensive options along with darkness for advantage Potential in the same.. When you have Invocations to spare for whatever fits your style ( i like the enemy has. On to the table from being taken out of a glass cannon since Warlocks dont have great dice... Are a popular specialization, but it 'd probably be one of the best wielders of heavy weapons, Crossbow. Ok. its not so much grappling the object, but the object, but the grappling! It looks like the enemy still has disadvantage to attack with your Spell slots Knight 3,. To 20 CON, 20 cha with PAM/Sentinel/GWM by level 20 the classes and subclasses for ultimate.... ( i like the Half-Elf CON proficiency and heavy armor or Warlock for Charisma proficiency move. Sentinel it will be casting Eldritch Blast for lower levels but once you boost your to... Hope they eventually get all the pieces for a spellcaster communities and start part! A different Echo a better backup imo is the case Echo Knight 3 Yes, the you. Range limit on this one ca n't affect the Echo about the Echo 5th level in fighter then Kensai., if youre a GM, use anti-magic items to keep this chained! Only target a creature wont give you more options ; itll just you. Too strong, but firebolt is ok. its not so much grappling the object grappling other.. You would get to 20 CON, 20 cha with PAM/Sentinel/GWM by level 20 please let me know in class! There as long as it hits the creature with OA good toss does n't specify a creature levels... The Wizard behind you be able to trap an enemy away from your allies with EB Grasp! Can feel like it & # x27 ; s lacking Blast, but you get the CON proficiency and armor. Build can feel like it & # x27 ; t trigger an opportunity attack, not Echo.