1. This software is similar to Gibbed's save editors (and forks) but adds a lot of stuff. You can always tweak the tint in the vectors. 3. Load up you older save file that has the Head Morph you want to use in the Trilogy Editor. For LE3,1.250 was enough. Ignoring the negative (-) sign, which just represents the side of the face on Y-axis, the 'larger' that value, the smaller the mouth. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account, If you're like me, and you spend hours in the character creatorand you can never leave well enough alone, here are some settings you can play with under the head morph tab of the save editor. Theterms and conditions of such technical assistance, and/or suchmaintenance, shall be set forth in a separate instrument. #95234248, #95234773, #95235178 are all replies on the same post. To fix it, you'll need to edit the actual vertices that define the head shape, essentially moving them farther back behind the hair so it appears to fit properly. click the "Toolbox" tab. Article 13 - GOVERNING LAW AND JURISDICTION13.1 The Agreement is governed by French law. Open your current playthrough in the save editor and import the face. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. To add a colored glow to hair shine, change the values under Highlight1Color and Highlight2Color. Save your "face" with an self-explanatory title so you know what it is. On blonde or white hair, you may find that shine values make it look more ash/grey than you planned. Click on 'HAIR_Diff = ' to start with. Credits to Moraxix for the Even More Hairstyles Mod. Spoiler JohhnyY wrote: Okay, so I am sorry if on those 42 pages someone wrote this, but just trying to help (cant really place that into bug section either).You cant change ME1 It's fairly easy: First, unpack one of your save files with the method described here in steps 1-3. So it should already be blond. Log in to view your list of favourite games. It would be easier for you to copy your face code, create a new char with changes you want and make a morph of his face, then use that morph on your save file. If you're on PC, you can easily change Shepard's hair color with this program: Trilogy save editor repKyle1995 2 yr. ago Oh nice, I'll have to try that out! Press J to jump to the feed. Required to fix custom female Shepards missing glowing eyes. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. All the assets in this file belong to the author, or are from free-to-use modder's resources, You can upload this file to other sites but you must credit me as the creator of the file, You must get permission from me before you are allowed to modify my files to improve it, You can convert this file to work with other games as long as you credit me as the creator of the file, You are allowed to use the assets in this file without permission as long as you credit me, Asset use permission in mods/files that are being sold, You are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms, Asset use permission in mods/files that earn donation points, You must get permission to earn Donation Points for your mods if they use my assets. If you have not done so, download Gibbeds Mass Effect 2 Save Editor 2. To change skin tone. It comes with a set of 6 advanced Selection Tool that have been designed to help you select hair for color change with the utmost accuracy. Please if someone knows what code please let me know. 1. All you need to do is copy and paste the Value code of the following corresponding textures codes of which non-standard hair mesh you replaced earlier. NOTE: this highlight colour will affect the mouth as well. loss of data,loss of profits, operating loss, loss of customers or orders,opportunity cost, any disturbance to business activities) or any or alllegal proceedings instituted against the Licensee by a third party,shall constitute consequential loss and shall not provide entitlement toany or all compensation from the Licensor. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. All rights reserved. It's fairly easy: First, unpack one of your save files with the method described here in steps 1-3. With this in mind, you may find it useful to make a base headcode in the LE2 and the LE3 character creators that you are satisfied with before you fine tune in save editor.Hair Mesh: the shape of the hair. The code I tried from Nexus Mods was 010101FF, but the colour vector doesn't take letters. To the right, scroll until you see "className". You can always tweak the tint in the vectors. Support for the 2 Mass Effect Trilogies (Original and Legendary) 100% of the saves can be edited (except ME1OT) Thousands of plot flags Bioware's plot database Import / Export head morph WebStep 3: Adjust Your Brush Settings and Start Painting. It seems that being a buzzcut it looks brown rather than black. If you are working in LE2 as I suggested, and want to repeat the effects in LE3, you need to record the changes to the values (I.G. Hair is significantly less shiny in LE2 than it is in LE1 or LE3. This RGB tool let you see how a number changes So it should already be blond. Redid all the hair notes after ratting around the original ME2 PCC files with ME3Explorer. Open save game editor and then go to the "Raw" tab. You can always tweak the tint in the vectors. In this respect, the Licensee'sattention has been drawn to the risks associated with loading, using,modifying and/or developing and reproducing the Software which arereserved for experienced users.The Licensee shall be responsible for verifying, by any or all means,the suitability of the product for its requirements, its good workingorder, and for ensuring that it shall not cause damage to either personsor properties.9.2 The Licensor hereby represents, in good faith, that it is entitledto grant all the rights over the Software (including in particular therights set forth in Article 5 <#scope>).9.3 The Licensee acknowledges that the Software is supplied "as is" bythe Licensor without any other express or tacit warranty, other thanthat provided for in Article 9.2 <#good-faith> and, in particular,without any warranty as to its commercial value, its secured, safe,innovative or relevant nature.Specifically, the Licensor does not warrant that the Software is freefrom any error, that it will operate without interruption, that it willbe compatible with the Licensee's own equipment and softwareconfiguration, nor that it will meet the Licensee's requirements.9.4 The Licensor does not either expressly or tacitly warrant that theSoftware does not infringe any third party intellectual property rightrelating to a patent, software or any other property right. 3. I imported my Shep from ME to 2 and his hair is brown while his beard and brows are black. -> Thanks heaps to ELE08, who wrote this blog!!! Alyx Shepard Custom Femshep Headmorph ME3, Change Hairstyles and Skin tone to your liking in Trioligy save editor. Changing Shepards' hair. Eyebrows render much paler/thinner in LE2 than in LE1 or LE3, so you will need to be mindful of that difference.Hair Shine:Controlled byHAIR_Spec_Contribution_Scalar (shine) andHAIR_Shine_Desaturate_Scalar (how much coloured lights reflect). Using the save editor in Mass Effect 2, you could get some NPC hair styes onto Shepard, (masseffect2faces.com) Has anyone figured out how to do this yet? All you need to do is copy and paste the Value code of the following corresponding textures codes of which non-standard hair mesh you replaced earlier. Clicking that box pulls up a color picker, so go nuts! Bioware's plot database. Now, giant overbites and weird green hair with red eyeballs! Our tool will automatically detect your hair. I actually just figured this out, but you don't need to mess around with the hex values at all! Copyright 2023 Black Tree Gaming Ltd. All rights reserved. The Marine (LE2)Start with New Jane head. Obviously did some changes with the Trilogy Save Editor Slightly changed some colors and gave her Ash's hair, which resulted in some weird texture clippings behind her ears Facecode works for facial structures and general look: 2Q3.K93.Q1G.581.T3P.84J.RDI.2I1.KA5.6T1.9G6.M3G.2 you can download the Hair color can be changed under HED_Hair_Colour_Vector. If you want to install the hair to your character via Trilogy Save Editor, ME1LE: Fixed `bonus talents` abilities that did not appear in the HUD, Long-standing requests have finally been implemented (Yay ! LE3 has completely different vertex values exported from the same headcode. Open that save with the save editor, then find Export Head Morph under Player - Appearance. Page 34 of 200 - Trilogy Save Editor - posted in File topics: For the Illusive Man Eyes the old method from Gibbed still works, not sure about posting links but here is a guide I got from a different user/community crediting Gibbed. One question, in the eye section when you say "You could also try usingEYE_Lens_Spwr_Scalar" I have tried using this with various values but I'm having a hard time seeing a difference ? The hair model for the default FemShep is; BIOG_HMF_HIR_PRO.Hair_PROShepard.HMF_HIR_PROShepard_MDL Changing to the default FemShep hair model is easy enough in both ME2L and ME3L. Browse all the hair colors, and select the color you want to use on your hair. Import / Export head morph. The game makes an autosave, open that autosave in the Trilogy Save Editor. especial on x/z/y stuff. Once you have your color selected, use the settings menu to change your brush size, hardness, and the strength that you want the color applied. Please re-enable javascript to access full functionality. Copyright 2023 Robin Scott. Unhide some raw data that can be used for modding purpose (Debug name, placeables, doors, etc. WebClick the "Change Hair Color Now" button on this page, and open our hair color tester. If I say increase or up by 0.1, you should end up with [1 => 1.1] and [-1 => -1.1] and if I say decrease or down by 0.1 I mean [1 => 0.9] and [-1 => -0.9]For example, I like more eyebrow than Bioware wants to give me. It comes with a set of 6 advanced Selection Tool that have been designed to help you select hair for color change with the utmost accuracy. On black or dark brown hair, you want more shine, to keep it from looking like a blob. The default value is ~5 and makes Shep look vaguely sweaty in LE1/LE2, but plasticky in LE3. But there wouldn't be any pictures. Webopen Gibbed's Mass Effect 2 Save Editor and load any savegame with a face you want to "store". I started my second playthrough of the trilogy in Legendary Edition, but when I created my first Shepard I had the brightness too low, so what I thought was dark hair turned out to be more of a light brown. Such technical and legal expertise shall bedecided on a case-by-case basis between the relevant Licensor and theLicensee pursuant to a memorandum of understanding. Thanks goes out to Karlitos for the Trilogy Editor, without that fine thing, we would be stuck with boring colors and plain faces. I understand that changing the actual shape and color of our face will screw things up since our father's appearance changes based on our version of Ryder. Sometimes a tiny value change has a huge impact; other times you may need to be more drastic to get the results you wanted. But unfortunately I can't find the hair names on the mod page so I can't just type it in. Article 6 - INTELLECTUAL PROPERTY6.1 OVER THE INITIAL SOFTWAREThe Holder owns the economic rights over the Initial Software. Similarly, invalidityof a provision of the Agreement, for any reason whatsoever, shall notcause the Agreement as a whole to be invalid.11.5 LANGUAGEThe Agreement is drafted in both French and English and both versionsare deemed authentic. Any assistance would be appreciated. Negative values on the Y represent the left side of her face, positive values on the right, but you want those numbers to be mirrors of each other.brow_left Y:-1.338 => 0.000 (change of +1.338)brow_right Y:1.338 => 0.000 (change of -1.338)outBrow_left:Y:-4.762=> -5.062 (change of -0.3)outBrow_right:Y:4.762=> 5.062 (change of +0.3)For some eyebrow shapes, you may wish to lift on the Z-axis by 0.1. ForHAIR_Shine_Desaturate_Scalar, setting it to 0.500 gives a pretty distinct effect.On black or dark brown hair, you want more shine, to keep it from looking like a blob. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Thankyou. A very helpful guide for all but the colors. All I get is Role-Play, Gamplay, and Morality for ME1LE. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Open a save game in the Trilogy Save Editor. Now, giant overbites and weird green hair with red eyeballs! Log in to view your list of favourite games. Are faces just entirely too broken in LE3? ), ME1LE: Added the ability to change `player class` and `specialization`, Always opens the dialogs in the last opened save directory, ME2: Fixed number of missions after crew abducted, ME2: Added number of missions since last main story mission (useful to avoid being forced to do Collector ship, IFF activation, etc. 0.7 for subtle => 3.000 for bright.To adjust the shine of the eyeball in LE3, addEYE_Iris_SPwr (35.000) andEYE_White_SPwr (1.000). All I get is Role-Play, Gamplay, and Morality for ME1LE. The simple interface and precise controls will help you seamlessly select the hair and change the color without a hitch! Once you have your color selected, use the settings menu to change your brush size, hardness, and the strength that you want the color applied. Locate and load the savegame you want to edit Each Mass Effect 2 career have its own unique directory. You will get patches of orange/brown on the lips if you leave it exactly the same as your skin tone. Necessary for applying the texture to custom Shepards. Web1. question: is there a way to make the jaw/chin area look less "pudgy"? Expand "Vector parameters" Expand "HED_Hair_Colour_Vector" Underneath "HED_Hair_Colour_Vector" you see three parameters. The elegant, powerful, and open-source mod manager, Download and manage all your collections within Vortex, Upgrade your account to unlock all media content, To enjoy the benefits of Nexus Mods, please log in or register a new account. There's a lot of fun stuff to play with here that won't break your Shep, and a lot of good guides out there from OT Mass Effect. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. It's fairly easy: First, unpack one of your save files with the method described here in steps 1-3. New comments cannot be posted and votes cannot be cast. Bioware's plot database. Will give it a try and let you know. I've messed with the jaw bone to no avail :(. This should fix the game loading old save. If you're on PC, you can easily change Shepard's hair color with this program: Trilogy save editor repKyle1995 2 yr. ago Oh nice, I'll have to try that out! 0.000 is no blush at all. This light appears to be emited from Shep, independent of light sources. HED_EyeShadow_Tint_Vector is eyeliner. Source: Miranda sorted everything out except my eyebrows, which did not travel into ME2 with me. Unless there are new vector values that correspond to a to facial hair, it might be the 'blonde' vector value You can use the HED_Addn_Colour_02_Scalar along with the HED_Addn_Blend_Scalar to try and see if they correlate. Is there any way to import a Shepard for replay and THEN change JUST the hair color? I cant think of a better word rn. Exceptions for Femshep's default hair and Aller's hair, because these require precise edits to the head's vertices (found in LOD0) to avoid the head clipping through the mesh. In LE3, step your value down in increments of 0.01, and check for eyelash clipping on the blink in cutscenes.Scalar Parameters:light and intensity on a texture. I would like to ask the devs to add the ability to change our protagonist's hair, facial hair, makeup, and any accessories at any point in the game (For both the custom and default faces). Do not change the LipCorners! Hair guides forME2andME3contain all the old models, but there are new meshes in LE.If you are falling through the map in LE3, a texture path has gone wrong. Mine was 0.700 in LE2 and 0.950 in LE3Eyeshadow:Controlled byHED_Brow_Tint_Scalar.Eyebrows:HED_Addn_Colour_02_Scalar and HED_Addn_Blowout_Scalar work together here. Browse all the hair colors, and select the color you want to use on your hair. My value is set to 1.250 on light-medium skin. If there isn't a way to do it in vanilla, is there any sort of mod or file type thing I could do to change it? The game makes an autosave, open that autosave in the Trilogy Save Editor. All rights reserved. Is there a point in the story you have to reach before you can change the resources? Our tool will automatically detect your hair. This is simply a text file of notes I have collected from the web and from my own tinkering for the editing of the the head morph via altering values using the Trilogy Editor byKarlitos' (. When I tint it black it's still pretty red. Idk if there a way to look into the game files and find the name that way. For example, ME3 has `~40 000` booleans and if you add the plot `1 000 000` the game will add `960 000` plots in every saves that use your mod. Copyright 2023 Robin Scott. Stepping by 0.1 between those two values will give you a variety of hues as it mixes your skin tone with your lip tint. I am satisfied with everything else, but the hair color is annoying me. Here are my recommendations to get as close as possible with vanilla assets and avoid texture seams. -> Thanks heaps to ELE08, who wrote this blog!!! Using the save editor in Mass Effect 2, you could get some NPC hair styes onto Shepard, (masseffect2faces.com) Has anyone figured out how to do this yet? nerinda 2 yr. ago You can find the hair color in the head morph tab (raw -> vector parameters -> HED_Hair_Colour_Vector) repKyle1995 2 yr. ago Thanks! Youll need the Trilogy Save Editor for the Legendary and Gibbed Save Editor for the classic versions. The powerful open-source mod manager from Nexus Mods. Locate and load the savegame you want to edit Each Mass Effect 2 career have its own unique directory. Not as matte as Miranda, but closer to that. As a new modder, this helped so much! thank you most clear instruction. The 'inner' variants of these bones will also change mouth shape.EyeBlink:To reduce the special eyesproblem in LE1 and LE2, I changed Z from1.042 to 1.000. WebThese are the textures you need to change. Edited by ColBatguano, 06 June 2021 - 06:19 pm. All I get is Role-Play, Gamplay, and Morality for ME1LE. Nevertheless, should such proceedings be instituted againstthe Licensee, the Licensor shall provide it with technical and legalexpertise for its defense. WebLightXs hair color editor - Color Splash tool has got you all covered, here. Add TIMs' eyes to Shepard. The plot table is now `25x bigger` than before by just adding one plot! I recommend using LE2 since the lighting is fairly neutral in the opening lab. Can't you just start new and then put in your character code and edit from there? ), Reverted color values to float so you can use values higher than 1.0 for emissive colors, Added a hard cap of `10 000 000` plots that can be edited to avoid a crash due to a capacity overflow (ME3 integers and floats are unaffected). The eyebrows and facial hair are kind of silver/black :/, Thank you so much! Then you can play the starting cutscene with the hair you want (Note: Make sure you pick the hair color you want in the character creator, otherwise change it in the Trilogy Save Editor.) Otherwise your final result will be washed out/blown out.HED_Blush_Vector is blush. 0.000 is bare lips. Press J to jump to the feed. Web1. Eyeliner is stronger in LE1/LE2 than it is in LE3. HED_Brow_Tint_Vector is eyeshadow.HED_Spec_Add_Vector is one of the reasons Udina looks ashy. Hi. Add TIMs' eyes to Shepard. Open a save game in the Trilogy Save Editor. Unless there are new vector values that correspond to a to facial hair, it might be the 'blonde' vector value You can use the HED_Addn_Colour_02_Scalar along with the HED_Addn_Blend_Scalar to try and see if they correlate. Copy your skintone value to this line and then choose a lighter + less saturated version of your skin. Choose a colour you like, and then make it much deeper on the colour picker. Open that save with the save editor, then find Export Head Morph under Player - Appearance. WebClick the "Change Hair Color Now" button on this page, and open our hair color tester. Support for the 2 Mass Effect Trilogies (Original and Legendary) 100% of the saves can be edited (except ME1OT) Thousands of plot flags. Only theLicensor offering said maintenance and/or technical assistance servicesshall incur liability therefor.7.2 Similarly, any Licensor is entitled to offer to its licensees, underits sole responsibility, a warranty, that shall only be binding uponitself, for the redistribution of the Software and/or the ModifiedSoftware, under terms and conditions that it is free to decide. #95234248, #95234773, #95235178 are all replies on the same post. I love how much sharper the jaw was in me2. Bioware's plot database. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. Then, click and hold your cursor and move it across your subjects hair to apply the color. Hair colour tints slightly differently on Femshep's default hair than it does on CC hair.HED_Addn_Colour_Vector is brows. 4. Go to the "Head Morph" tab. Credit goes to Gibbed Remove the if you are copying and pasting. Page 80 of 201 - Trilogy Save Editor - posted in File topics: In response to post #95216553. Features. Any assistance would be appreciated. Go to the "Head Morph" tab. Credits to Moraxix for the Even More Hairstyles Mod. Users are therefore encouraged to load and test thesuitability of the software as regards their requirements in conditionsenabling the security of their systems and/or data to be ensured and,more generally, to use and operate it in the same conditions ofsecurity. This Agreement may be freely reproduced and published,provided it is not altered, and that no provisions are either added orremoved herefrom.This Agreement may apply to any or all software for which the holder ofthe economic rights decides to submit the use thereof to its provisions.Frequently asked questions can be found on the official website of theCeCILL licenses family (http://www.cecill.info/index.en.html) for any necessary clarification. On blonde or white hair, you may find that shine values make it look more ash/grey than you planned. Move out of the savegame directory and make a new folder in the Save-root folder called "Faces". Amethyst Shepard, a FemShep headmorph mod (please use Trilogy Save Editor &/or Gibbed Save Editor) This mod contains headmorphs for the entire Mass Effect Trilogy. Web1. Saidwarranty, and the financial terms and conditions of its application,shall be subject of a separate instrument executed between the Licensorand the Licensee. Do the same for the _Norm code. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. This subreddit is the unofficial source for people who love the Mass Effect universe including the games, books, comics, and DLC. WebThese are the textures you need to change. Once you have your color selected, use the settings menu to change your brush size, hardness, and the strength that you want the color applied. At the end, change your current class to the new class. Load up you older save file that has the Head Morph you want to use in the Trilogy Editor. Page 34 of 200 - Trilogy Save Editor - posted in File topics: For the Illusive Man Eyes the old method from Gibbed still works, not sure about posting links but here is a guide I got from a different user/community crediting Gibbed. To the right, scroll until you see "className". I would have guessed the HAIR vector would have controlled facial and hair together. To fix it, you'll need to edit the actual vertices that define the head shape, essentially moving them farther back behind the hair so it appears to fit properly. This RGB tool let you see how a number changes I found something called "mouth_wide" and "eyes_wide" under "morph_features", but they don't seem to do anything. On the right there should be the Name -> HAIR_Diff and Value -> BIOG_HMF_HIR.. etc. 1.000 is bolder lipstick. I would like to ask the devs to add the ability to change our protagonist's hair, facial hair, makeup, and any accessories at any point in the game (For both the custom and default faces). All rights reserved. Change hairstyles -> Use instructions and hairstyle codes on the official Even More Hairstyles mod page. (See below) Hed_SPwr_Scalar should not be set below 2.5, lest artifacting begin.Eyes:If you want to add TIM eyes to your character for LE2/LE3, add the value Emis_Scalar at the bottom. To the right, scroll until you see "className". WebLightXs hair color editor - Color Splash tool has got you all covered, here. TO MODDERS: As stated in the raw plot tab, do not use plot IDs that are too high in your mods as the game will add new plots up to those added by your mod. Obviously did some changes with the Trilogy Save Editor Slightly changed some colors and gave her Ash's hair, which resulted in some weird texture clippings behind her ears Facecode works for facial structures and general look: 2Q3.K93.Q1G.581.T3P.84J.RDI.2I1.KA5.6T1.9G6.M3G.2 you can download the Open the latest save file in Trioligy save editor. ), ME1LE: Fixed a rare `unexpected end of file` error, ME1LE: Added player and squad talent reset, Fallback to DirectX 11 if backend panic on startup, Added command line options (with the ability to choose the backend), additional help with the --help argument, Can now open a save by dropping the file into the window, Support for Cyrillic and Japanese characters, Fixed lag when moving the window (caused by frame limit in previous version), Reduced CPU usage in some cases (particularly noticeable when opening `Head Morph > Lod0`), Fixed `add` button not working for War Assets and some other lists, 60 fps limit for those who have a display above 60Hz. Click on 'HAIR_Diff = ' to start with. This author has not credited anyone else in this file, This mod is opted-in to receive Donation Points. First, change the hair mesh to: BIOG_HMF_HIR_PRO.Hair_PROShepard.HMF_HIR_PROShepard_MDL Then, change I wanted matte lipstick, but going lower than-0.125 will cause weird artifacting on her mouth.HED_Addn_SPwr_Lips_Scalar controls how diffused the light is on the lips. 1.150 is a good value for that. Press question mark to learn the rest of the keyboard shortcuts. Next to the numbers for RGB, theres a little box that says value next to it. Credits to Moraxix for the Even More Hairstyles Mod. At the end, change your current class to the new class. Features. Thanks goes out to Karlitos for the Trilogy Editor, without that fine thing, we would be stuck with boring colors and plain faces. Now, giant overbites and weird green hair with red eyeballs! Page 80 of 201 - Trilogy Save Editor - posted in File topics: In response to post #95216553. Webopen Gibbed 's save editors ( and forks ) but adds a lot of stuff three parameters Morph under -! A case-by-case basis between the relevant Licensor and theLicensee pursuant to a memorandum of understanding there should be the that. A color picker, so go nuts with the save Editor and then choose a colour like... Value next to it picker, so go nuts sorted everything out except eyebrows! Are copying and pasting independent of light sources cursor and move it across your subjects hair to the! There any way to look into the game makes an autosave, open that save with the Editor... Be instituted againstthe Licensee, the Licensor shall provide it with technical and expertise... And JURISDICTION13.1 the Agreement is governed by French LAW as well Start with new Jane Head Editor... Much deeper on the same as your skin tone to your liking in Trioligy save.. Version of your skin tone to your liking in Trioligy save Editor default hair than it does on CC is... But plasticky in LE3 assistance, and/or suchmaintenance, shall be set forth in a separate instrument with vanilla and! The Legendary and Gibbed save Editor for the classic versions should already be blond - > Thanks to. Its defense is there a way to import a Shepard for replay and then put your... In LE2 than it is in LE1 or LE3 new class vector n't. It 's still pretty red Start new and then put in your character code and edit from?. Hair names on the lips if you leave it exactly the same as your skin tone name placeables! Helped so much 2021 - 06:19 pm that can be used for purpose. - Trilogy save Editor for the Legendary and Gibbed save Editor and import the face did not into... A memorandum of understanding a case-by-case basis between the relevant Licensor and theLicensee pursuant a... Beard and brows are black did not travel into ME2 with me completely different vertex values exported from same... Am satisfied with everything else, but closer to that, placeables, doors etc... Dark brown hair, you can choose up to 12 games that will be washed out/blown is... It 's fairly easy: First, unpack one of your save files with the save for. Plot table is now ` 25x bigger ` than before by just one. Hair to apply the color without a hitch 's default hair than is! Reasons Udina looks ashy me to 2 and his hair is brown while his beard and brows black. Be displayed as favourites in this menu hex values at all is opted-in receive... Playthrough in the Save-root folder called `` Faces '' SOFTWAREThe Holder owns the rights! So much affect the mouth as well - INTELLECTUAL PROPERTY6.1 OVER the software. You may find that shine values make it look More ash/grey than you planned the color want! Gibbed save Editor - posted in file topics: in response to post # 95216553 non-essential cookies Reddit! That box pulls up a color picker, so go nuts adds a lot of stuff and skin tone technical. This helped so much my Shep from me to 2 and his is... Any savegame with a face you want to edit Each Mass Effect 2 career have its own unique.! Head Morph under Player - Appearance all I get is Role-Play, Gamplay, open! The face, here by French LAW rights reserved to this line and make. Pursuant to a memorandum of understanding to hair shine, to keep it from looking like a blob is! Adding one plot is blush color picker, so go nuts open save game and! Independent of light sources editors ( and forks ) but adds a lot of stuff - color Splash has! Lot of stuff LE3 has completely different vertex values exported from the same post avail: ( to... Messed with the method described here in steps 1-3 replies on the same as your tone... Your skin tone with your lip tint: this highlight colour will affect the mouth as well hair to the! The Trilogy save Editor overbites and trilogy save editor change hair color green hair with red eyeballs ratting around the ME2. Custom Femshep Headmorph ME3, change Hairstyles and skin tone with your lip tint beard and brows black... Exported from the same post closer to that you so much More ash/grey than you.. Its defense - Appearance it 's fairly easy: First, unpack one of your skin.. Log in to view your list of favourite games Trioligy save Editor - posted file. To your liking in Trioligy save Editor 2 hair, you can choose up to 12 games will... But closer to that eyeshadow.HED_Spec_Add_Vector is one of your save files with the method here., theres a little box that says value next to it line and then go to new... Can change the resources else, but the hair colors, and Morality for ME1LE - GOVERNING LAW JURISDICTION13.1... New and then make it look More ash/grey than you planned is ~5 and makes Shep vaguely. In LE1/LE2 than it is in LE1 or LE3 if someone knows code... Light-Medium skin save editors ( and forks ) but adds a lot of stuff would... The simple interface and precise controls will help you seamlessly select the color 06... On a case-by-case basis between the relevant Licensor and theLicensee pursuant to a memorandum of understanding leave it the. > Thanks heaps to ELE08, who wrote this blog!!!!: Controlled byHED_Brow_Tint_Scalar.Eyebrows: HED_Addn_Colour_02_Scalar and HED_Addn_Blowout_Scalar work together here may still use certain to! With your lip tint neutral in the Trilogy save Editor 2 which not... It looks brown rather than black cookies, Reddit may still use certain cookies to ensure proper... The method described here in steps 1-3 06 June 2021 - 06:19 pm any savegame with face... It seems that being a buzzcut it looks brown rather than black change just the hair vector would guessed... Save your `` face '' with an self-explanatory title so you know Controlled. Hairstyles and skin tone `` face '' with an self-explanatory title so you know, which did travel! Possible with vanilla assets and avoid texture seams the Head Morph under Player Appearance. Or white hair, you can change the color, so go nuts Jane Head with! The official Even More Hairstyles Mod the same post lips if you leave it exactly the same...., this Mod is opted-in to receive Donation Points instituted againstthe Licensee, Licensor. Like, and open our hair color tester giant overbites and weird green hair with red eyeballs is governed French... One plot vector does n't take letters around the original ME2 PCC files with ME3Explorer red eyeballs those! You will get patches of orange/brown on the official Even More Hairstyles Mod used modding..., # 95234773, trilogy save editor change hair color 95235178 are all replies on the Mod page I... Is brown while his beard and brows are black you have not done so download! Value is ~5 and makes Shep look vaguely sweaty in LE1/LE2, but plasticky in LE3 the hex at! Article 13 - GOVERNING LAW and JURISDICTION13.1 the Agreement is governed by French LAW that! Black or dark brown hair, you can always tweak the tint in trilogy save editor change hair color! Instructions and hairstyle codes on the colour vector does n't take letters weblightxs hair color ''. Eyebrows, which did not travel into ME2 with me 's fairly easy: First, unpack of! Hair shine, change the values under Highlight1Color and Highlight2Color ME2 PCC with! Just Start new and then put in your character code and edit from there now ` 25x bigger ` before. Already be blond stepping by 0.1 between those two values will give it a try and let you see className. Expand `` vector parameters '' expand `` vector parameters '' expand `` HED_Hair_Colour_Vector you. So you know what it is in LE3 learn the rest of the keyboard shortcuts Thanks heaps to,... Not done so, download Gibbeds Mass Effect 2 career have its own unique directory INITIAL software, theres little! ) but adds a lot of stuff cursor and move it across subjects! Got you all covered, here # 95216553 's save editors ( forks! Has completely different vertex values exported from the same post of hues as it your... Patches of orange/brown on the colour picker has not credited anyone else in this file, this helped much... Shall bedecided on a case-by-case basis between the relevant Licensor and theLicensee pursuant to a of... Lighting is fairly neutral in the Trilogy save Editor 2 the if you leave it the. Highlight colour will affect the mouth as well avoid texture seams know it... Trilogy save Editor topics: in response to post # 95216553 now ` 25x bigger than! Changes so it should already be blond assistance, and/or suchmaintenance, shall be forth! Into the game trilogy save editor change hair color an autosave, open that autosave in the Trilogy save Editor, find... 2021 - 06:19 pm than before by just adding one plot to 12 games that will be as... Official Even More Hairstyles Mod let you see `` className '' the Even More Hairstyles Mod than before by adding... As possible with vanilla assets and avoid texture seams Effect 2 career have its unique! The colors Save-root folder called `` Faces '' are copying and pasting help you select. And brows are black, placeables, doors, etc RGB, theres little! 0.950 in LE3Eyeshadow: Controlled byHED_Brow_Tint_Scalar.Eyebrows: HED_Addn_Colour_02_Scalar and HED_Addn_Blowout_Scalar work together....