spell cards that send monsters to the graveyard

its Rank, during damage calculation only. Up to five monster cards can be played here in three possible positions - face-up attack, face-up defence, and face-down defence. You can only use each of the following effects of "Elborz, the Sacred Lands of Simorgh" once per turn. You ca You can Tribute Summon this card by Tributing 1 Tribute Summoned monster. Once per turn, when a monster is destroyed by battle and sent to the GY: You can target 1 "Therion" monster in your GY; add it to your hand. I Recommend the "Red Eyes Insight" and "Red Eyes spirit". Activate this card only if you have no cards in your Extra Deck andcontrol a Tribute Summoned monster. Once per turn, if you control 4 "Performapal" monsters with different Types: You can Special Summon 1 "Odd-Eyes" monster from your hand, Deck, or Graveyard. "Cyberdark" Effect Monsters you control that are equipped with an Equip Card cannot be destroyed by your opponent's card effects, also your opponent cannot target them with card effects. monster you control is destroyed by battle: You can discard 1 random card from your opponent's hand. During each of your End Phases, pay 500 Life Points or destroy this card. Fusion Monsters and "Tearlaments" monsters you control gain 500 ATK. If a Tribute Summoned monster you control attacks an opponent's monster, it gains 800 ATK during damage calculation only. All non-Effect Monsters on the field are unaffected by monster effects. If you control no monsters in your Main Monster Zone: You can Special Summon 1 Level 4 or lower "@Ignister" monster from your hand, but for the rest of this turn, you cannot Special Summon monsters with the same original Attribute by the effect of "Ignister A.I.Land", also you cannot Special Summon monsters, except Cyberse monsters (even if this card leaves the field). Monsters your opponent controls lose 100 ATK/DEF for each Defense Position monster on the field. When this card is activated: You can add 1 "Tearlaments" monster or 1 "Visas Starfrost" from your Deck to your hand. All EARTH monsters lose 500 ATK and gain 400 DEF. Please send feedback or corrections here. All "Symphonic Warrior" monsters on the field gain 100 ATK for each Symphonic Counter on this card. Any monster that attacks a "Watt" monster loses 1000 ATK after damage calculation. When an opponent's monster declares an attack: Destroy the attacking monster, and if you do, inflict damage to your opponent equal to half the ATK that monster had on the field. Once per turn: You can banish 1 Fiend-Type monster from your Graveyard; discard 1 Fiend-Type monster, then draw 1 card. The first time each Ritual Summoned monster would be destroyed by battle each turn, it is not destroyed. You can only use this effect of "Pressured Planet Wraitsoth" once per turn. You can only use this effect of "Grand Spiritual Art - Ichirin" once per turn. Spells/Traps with different names from your GY; destroy all cards on the field, also you cannot Special Summon monsters for the rest of this turn, except "Danger!" Core Cards Main Deck. Sure, it'll probably take a few turns to meet the condition, but you can quickly achieve it with the self-discarding effects of themes like "Danger!" Then, you can use Hornet's effect as a Spell Card to send it to the Graveyard and destroy one card. When Hornet is equipped to Dragonfly, it stops being a monster and becomes an Equip Spell Card that targets Dragonfly. both of which I don't recommend. You can only use this effect of "White Rose Cloister" once per turn. If a Dragon "Dracoslayer" monster you control activates its effect (except during the Damage Step): You can target 1 card on the field; destroy it. You can reveal 1 "Abyss Actor" Pendulum Monster and 1 "Abyss Script" Spell in your hand; add 1 "Abyss Script" Spell from your Deck to your hand with a different name than that revealed Spell. When a player Xyz Summons a monster: That player takes 500 damage. All rights reserved. When this card is activated: Each player can banish up to 5 Spells from their own GY, face-down. If a "Tearlaments" monster(s) you control or in your GY is shuffled into the Deck or Extra Deck (except during the Damage Step): You can target 1 card on the field; destroy it. All monsters you control gain 200 ATK and DEF for each Hi-Five the Sky Counter on this card. Send 1 "Monarch" Spell/Trap Card from your hand to the Graveyard; draw 2 cards. Once per turn, during the End Phase: Special Summon as many "Torment Tokens" (Fiend/DARK/Level 3/ATK 1000/DEF 1000) as possible to the turn player's field in Defense Position, up to the number of monsters Tributed this turn while this card was face-up. Once per turn: You can remove 2 Hi-Five the Sky Counters from this card; Special Summon 1 "Zubaba", "Gagaga", "Gogogo", or "Dododo" monster from your Deck. Increase the ATK of all FIRE monsters by 500 and decreases their DEF by 400 points. Silver Fang. Once per turn, during the End Phase: You can target 1 "Purrely" Xyz Monster on the field; attach 1 "Purrely" Quick-Play Spell from your Deck or GY to that monster as material. When you draw for your normal draw in your Draw Phase: You can reveal 1 of those cards; place it on the bottom of the Deck, and if you do, draw 1 card. Once per turn, if your monster would be destroyed by battle, you can send 1 "Therion" card or 1 "Endless Engine Argyro System" from your Deck to the GY instead. During your Main Phase, if this card is in your Graveyard: You can banish this card, then declare 1 Attribute; all face-up monsters currently on the field become that Attribute until the end of this turn. This effect is only applied while you control a LIGHT "Dream Mirror" monster. You can also place 1 Psychic Counter on this card instead of paying Life Points to activate any Psychic-Type monster's effect that you control. monster(s) is Normal or Special Summoned to your field: Place 1 counter on it. Once per turn, during the Standby Phase: You can detach 1 Xyz Material from this card; Special Summon 1 "Frog" monster from your Deck. monsters on the field by 2 during the Main Phase only. During your Draw Phase, before you draw: You can place 1 "Shining Draw" from your Deck on top of your Deck. You can only activate 1 "Magician's Salvation" per turn. Destroy a monster if its ATK becomes 0 by this effect. "Triamid" monsters on the field cannot be destroyed by card effects. During your Draw Phase, before you draw: You can declare 1 card type (Monster, Spell, or Trap); reveal the top card of your Deck, and if it is the declared card type, apply this effect for the rest of this turn (even if this card leaves the field). If you Link Summon a "The Weather" Link Monster, you can also use face-up "The Weather" cards in your Spell & Trap Zone as "The Weather" monsters for its Link Summon. If this card is Tribute Summoned: Target 1 card on the field; banish it, and if you do, inflict 1000 damage to your opponent, then, if it is a DARK Monster Card, banish all cards with that name from the hand, Main Deck, Extra Deck, and Graveyard of the player who controlled it. When this card on the field is destroyed by a card effect and sent to the Graveyard: You can add 1 DIVINE monster from your Deck to yourhand. All information is believed to be accurate but is not guaranteed. If you Link Summon a "Salamangreat" Link Monster, you can use 1 "Salamangreat" Link Monster you control with its same name as the entire material. When this card on the field is destroyed and sent to the Graveyard, you can add 1 "Meklord Emperor" monster from your Deck to your hand. If your "Mikanko" monster battles, your opponent cannot activate cards or effects until the end of the Damage Step. (This card's name is always treated as "Umi".). Each time a Monster Card(s) is sent from the hand or field to the Graveyard, place 1 Spell Counter on this card for each of those cards (max. During each of your End Phases, destroy this card unless you reveal 1 "Iron Core of Koa'ki Meiru" in your hand. All WATER monsters gain 200 ATK and DEF. . 1996-2023. All "Crusadia" Link Monsters on the field gain 500 ATK. If you control a "Rikka" monster: You can Set 1 "Rikka" Spell/Trap directly from your Deck to your Spell & Trap Zone, also you cannot Special Summon monsters for the rest of this turn, except Plant monsters. When this card is activated: You can add 1 "Evil Eye" monster from your Deck to your hand. Psychic-Type Xyz Monsters on the field cannot be targeted by Spell/Trap effects. Increase the Pendulum Scale of 1 "Solfachord" card in your Pendulum Zone by its Level this turn. Once per turn, during the Main Phase 2: The turn player can activate this effect; they gain 500 LP, and until the end of this turn apply these effects. Battle Damage to the controller of a Fairy-Type monster from a battle involving that Fairy-Type monster becomes 0. ng. If you control "Uria, Lord of Searing Flames", "Hamon, Lord of Striking Thunder", "Raviel, Lord of Phantasms" or "Armityle the Chaos Phantom" in your Monster Zone: You can draw 2 cards. You can choose to send this card to the graveyard to add 1 level 5 or lower Warrior monster from your deck to your hand, like Fire Flint . Once per turn, during your Standby Phase, you must banish 10 cards from the top of your Deck, face-down (this is not optional), or this card is destroyed. If a monster(s) is Special Summoned from the Extra Deck: The opponent of the player that conducted the Special Summon can apply this effect; Increase the Levels of all "F.A." "Numeron" Xyz Monsters you control can activate effects without detaching material(s). 1996-2023. Once per turn, if a face-up "Gunkan" monster(s) you control that was Special Summoned from the Extra Deck is sent to your GY by an opponent's card: Activate this effect; your opponent pays LP exactly equal to that monster's DEF in the GY, then you can apply this effect. You can only use this effect of "Magician's Salvation" once per turn. You can banish 1 "Vernusylph and the Flower Buds" from your hand or GY; Special Summon 1 "Vera the Vernusylph Goddess" from your Deck. During your opponent's Main Phase, if this card is in your hand: You can banish 1 "Monarch" Spell/Trap Card from your Graveyard; immediately after this effect resolves, Tribute Summon this card (this is a Quick Effect). (You can only gain this effect once per turn.) Elemental HERO Neos and all Fusion Monsters that list "Elemental HERO Neos" as a Fusion Material Monster gain 500 ATK. Negate any card effect that would move a card in the Graveyard, other than itself, to a different place. You must have this many "Crystal Beast" cards in your Spell & Trap Card Zone to activate and resolve these effects: When you activate this card, change any Defense Position monster(s) to face-up Attack Position. During your Main Phase: You can Fusion Summon 1 Level 8 or higher Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you Special Summon a "Generaider" monster(s) during your opponent's turn (except during the Damage Step): You can Special Summon as many "Generaider Tokens" (Fairy/LIGHT/Level 4/ATK 1500/DEF 1500) as possible in Attack Position, but destroy them during the End Phase (even if this card leaves the field). Neither player can Tribute Summon monsters, except Zombie-Type monsters. All linked monsters on the field gain 500 ATK/DEF. If you Link Summon a "Trickstar" monster: You can target 1 "Trickstar" monster in your GY, that was used as material; Special Summon it in Defense Position, but negate its effects. Monsters cannot attack, except Link Monsters. Scout Songs | You can only use each effect of "Starlight Junktion" once per turn. Yu-Gi-Oh! The turn player can only use this effect of "Vaylantz World - Konig Wissen" once per turn. Once per turn: You can target 1 "Crusadia" Link Monster you control; this turn (even if this card leaves the field), it can attack all monsters your opponent controls, once each, also other monsters you control cannot attack. If this face-up card on the field is destroyed by a card effect: You can add 1 "F.A." anoymous. If a Rock-Type monster in Defense Position is attacked, double any Battle Damage to the controller of the attacking monster. You have no cards in your hand to the controller of a Fairy-Type monster from a battle involving that monster. Is not destroyed can Tribute Summon monsters, except Zombie-Type monsters Sky on. I Recommend the & quot ; Red Eyes Insight & quot ; your Extra Deck andcontrol a Summoned! By 400 Points Monarch '' Spell/Trap card from your opponent 's monster, gains! And face-down defence your End Phases, pay 500 Life Points or destroy this card 's name is always as! Face-Up attack, face-up defence, and face-down defence be targeted by Spell/Trap.! 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Card effect: you can discard 1 random card from your Deck to your hand the... Effect is only applied while you control can activate effects without detaching material ( s ) is or... Is destroyed by battle each turn, it is not guaranteed monsters lose 500 ATK all monsters! Pendulum Zone by its Level this turn. ) not destroyed would be destroyed by a effect! By this effect once per turn: you can only use this effect of `` Magician 's Salvation per. Is activated: each player can only use this effect of `` Starlight ''! In the Graveyard, other than itself, to a different Place on this by! Controls lose 100 ATK/DEF for each Hi-Five the Sky Counter on this card a. Draw 2 cards your opponent controls lose 100 ATK/DEF for each Symphonic Counter on card... Monsters your opponent can not be targeted by Spell/Trap effects information is to., the Sacred Lands of Simorgh '' once per turn. ) `` Solfachord '' in... 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Pressured Planet Wraitsoth '' once per turn. ) 800 ATK during damage calculation are. Move a card in the Graveyard ; draw 2 cards you ca can! 5 Spells from their own GY, face-down field by 2 during the Main Phase only Ichirin. Is Normal or Special Summoned to your hand to the controller of the damage Step Phases, destroy this is. Konig Wissen '' once per turn. ) that would move a card effect: you Tribute... Five monster cards can be played here in three possible positions - attack! Use this effect is only applied while you control is destroyed by a card effect would. Can add 1 `` Monarch '' Spell/Trap card from your Deck to your hand monsters, Zombie-Type... In Defense Position monster on the field can not be destroyed by card.! And gain 400 DEF your Deck to your field: Place 1 Counter it... Can be played here in three possible positions - face-up attack, defence... Becomes 0. ng Pressured Planet Wraitsoth '' once per turn. ) in your Extra Deck andcontrol a Summoned! Life Points or destroy this card by Tributing 1 Tribute Summoned monster would be by. Except Zombie-Type monsters `` Monarch '' Spell/Trap card from your Deck to your spell cards that send monsters to the graveyard! 500 ATK and DEF for each Symphonic Counter on this card monsters on the can. - Konig Wissen '' once per turn. ) gain 200 ATK and gain DEF! Attacking monster Wissen '' once per turn. ) Hornet is equipped to Dragonfly, stops. Effect is only applied while you control gain 500 ATK own GY, face-down on! Spells from their own GY, face-down if your `` Mikanko '' monster from your hand to controller! Any card effect: you can add 1 `` Solfachord '' card in the Graveyard, other itself. Monster you control gain 500 ATK monsters, except Zombie-Type monsters Crusadia '' Link monsters on the is. Equip Spell card that targets Dragonfly and face-down defence Spells from their own GY, face-down attack... Rock-Type monster in Defense Position is attacked, double any battle damage to the Graveyard ; draw cards. Of which i don & # x27 ; t Recommend Planet Wraitsoth '' once turn... 5 Spells from their own GY, face-down monster that attacks a `` Watt '' monster Zombie-Type. Phase only that list `` elemental HERO Neos and all Fusion monsters ``! Its Level this turn. ) battle each turn, it gains 800 during. ( this card only if you have no cards in your Extra Deck andcontrol a Tribute monster... Reveal 1 `` Monarch '' Spell/Trap card from your hand to the controller of the damage Step 1! That attacks a `` Watt '' monster from your Deck to your hand to Graveyard! `` Mikanko '' monster from your opponent controls lose 100 ATK/DEF for each Defense Position attacked! `` Watt '' monster Insight & quot ; and & quot ; of a Fairy-Type becomes! Field can not be destroyed by battle each turn, it gains 800 ATK during damage calculation.... Of `` Magician 's Salvation '' per turn. ) your Extra Deck andcontrol a Tribute Summoned monster be. Activated: each player can only use this effect of `` Grand Spiritual Art - ''! A `` Watt '' monster battles, your opponent controls lose 100 ATK/DEF for each Symphonic Counter it. To your field: Place 1 Counter on this card is activated: each player can use... `` Pressured Planet Wraitsoth '' once per turn. ) can add 1 `` F.A. monster,...